Escaped Variant · idle MMO for Steam, iOS & Android

The impossible.
Measured.

ESVA is an idle creature collector for Steam, iOS and Android about documenting an invasion. The world works while you are away; every important calculation is public.

120species in beta
300at release
13classes of broken law
24/7server simulation
Zimra, Ferune and Talvora concept art
01 · ÍGNEO
Oryn, Velune and Marevia concept art
02 · HIDRO
Brin, Lymora and Neriflor concept art
03 · FLORA
I / PREMISE

They are not monsters.
They are exceptions.

A secret academic society studied impossible reports until observation widened a Breach that had always been ajar. The exceptions that crossed it do not degrade here; the world degrades around them. The Order measures, contains and publishes because secrecy caused the disaster.

FIELD CYCLE

A loop that keeps its evidence

Active play improves decisions. Absence never deletes progress.

01

Observe

Choose a quadrant and read its incidence, materials and confirmed records.

02

Confront

Your six-esva field bag resolves four active moves under a public scheduler.

03

Contain

One calibrated flask, one attempt. Success becomes a specimen; failure becomes evidence.

04

Publish

The Registry records confirmations, deviations, refutations and who proved an existence first.

FIRST RECORD

Your First Record

Permanent, bound to your history, never a deviation. Choose a field method—not a difficulty setting.

SYSTEM MAP

Systems with one vocabulary

The interface and the fiction describe the same work.

Field Notebook

Effective incidence, containment margin, expected cost and observed versus expected results.

Deriva

A rule grows stranger instead of a creature merely growing bigger.

Market & RMT

Player value moves through escrow, ledgered trades and visible taxes. RMT is not prohibited; external trades remain at the players’ risk.

Professions

Mining, foraging, fishing, cultivation, archaeology and crafting feed a persistent economy.

Clans & guilds

Index, Vigil and Root argue over interpretation; guilds organize cooperation without locking content.

Incursions

Every content wave leaks one coherent law, palette, material language and geography.

PUBLIC METHOD

Transparency is not a patch note.

Odds, versioned rules, expected versus observed data and VIP/non-VIP samples belong to the product. Fiction admits uncertainty; the server does not hide arithmetic.

Public math, provisional science →
2026—2028

Public roadmap

Beta in August, release in September. After that, new content every 45 days — systems and incursions, in this order. Individual drop dates are not promised: the cadence is. Every item moves through planned → in production → testable → released.

AUGUST 2026

Open beta

120 original species, the complete core loop, Field Notebook, economy, Market and real telemetry.

SEPTEMBER 2026

Release · Incursions 01–03

300 original species, the first three authored incursions, professions, clans, guilds and persistent progression.

DROP 01 · +45 DAYS

Raids + titles

Raid calendar, rankings, Hall of Fame and server-first achievements. The first name written into the global Registry.

DROP 02 · +45 DAYS

First Open Case

The recurring event around an existence the Order never closed. Returns ~2×/year — missing a window is never permanent.

DROP 03 · +45 DAYS

Peer Review

The endgame: submission, public records, rankings and the Censor. You do not beat a champion — you defend a method.

DROP 04 · +45 DAYS

Normalized PvP

Asynchronous competition with borrowed rarity budgets. Inventory becomes options, never purchased power. Collection is never nerfed.

DROP 05 · +45 DAYS

Incursion 04 · The North Margin + Rupture

Proportion and scale exceeding what anatomy should sustain. And Rupture: for instants, the esva stops obeying all our rules.

DROP 06 · +45 DAYS

Group hunts + Expedition

Parties of two or three with instanced rewards and Excedente pursuit. And Expedition: an active run, temporary power, its own risk curve.

DROP 07 · +45 DAYS

Incursion 05 · The River of No Return + World Hour

Tissue that refuses to decay; time that stops passing at one point of the body. And the weekly encounter the whole server shares, asynchronously.

DROP 08 · +45 DAYS

Incursion 06 · The Closed Island + Homestead

Tissue that changes kingdom — plant, animal, mineral — with no intermediate step. And the Homestead: land, decoration, services and visits.

DROP 09 · +45 DAYS

Incursions 07 and 08

The Hundred Years: an object that, on completing a fixed interval, acquires metabolism. The Dark Current: a distributed body, many points acting as one consciousness.

DROP 10 · +45 DAYS

Incursion 09 · The Open Registry + Seasonal engine

The most recent case, the most instrumented — and the only one the Order never closed. And the perpetual engine: long cadence without deleting collection, lineage or history.