ESVA WIKI
12.2 · Not in the game yet

Farm: scrolls

The five scroll rarities, what using one binds, and why a duplicate has only the sale path.

reviewed 8 August 2026

What it is

Scrolls are farm items, in five rarities, and using a scroll binds it: the use is final. The system is not live: the design is closed, the implementation is not.

How I do it

There is no step-by-step: the system is not live. What follows is what the design already fixes.

  1. Five raritiesthe design closes five scroll rarities. Rarity is what separates one scroll from another.
  2. Using bindsonce applied, the scroll is bound to your account: it does not return to the Market and does not go to the NPC.
  3. A duplicate is not used twicea second copy of the same scroll does not repeat the use. What is left for it is the sale.
In development

What is missing: what each scroll does, how the five rarities differ, the screen and the condition for entry are not published — there is no step-by-step for a system that is not live; and this page carries no date.

What already holds: there are five rarities; using binds, and the use is final; a duplicate is not used again and only the sale is left.

What I get — and what it costs

What I get
Scroll appliedthe scroll enters your farm and is bound to you from the moment of use.only after the system goes live; there is no date.
What it costs
Not livenothing on this page is playable today: there is no screen to open and no step-by-step to follow.Binding is finala used scroll does not circulate again: no Market, no NPC, no other account.A duplicate forces a decisionthe repeated copy has no second use; it sits taking up space until it is sold.No datethis page carries no date and announces no calendar; what holds is the closed design.

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