Farm: scrolls
The five scroll rarities, what using one binds, and why a duplicate has only the sale path.
reviewed 8 August 2026
What it is
Scrolls are farm items, in five rarities, and using a scroll binds it: the use is final. The system is not live: the design is closed, the implementation is not.
How I do it
There is no step-by-step: the system is not live. What follows is what the design already fixes.
- Five raritiesthe design closes five scroll rarities. Rarity is what separates one scroll from another.
- Using bindsonce applied, the scroll is bound to your account: it does not return to the Market and does not go to the NPC.
- A duplicate is not used twicea second copy of the same scroll does not repeat the use. What is left for it is the sale.
In development
What is missing: what each scroll does, how the five rarities differ, the screen and the condition for entry are not published — there is no step-by-step for a system that is not live; and this page carries no date.
What already holds: there are five rarities; using binds, and the use is final; a duplicate is not used again and only the sale is left.
What I get — and what it costs
What I get
Scroll appliedthe scroll enters your farm and is bound to you from the moment of use.only after the system goes live; there is no date.
What it costs
Not livenothing on this page is playable today: there is no screen to open and no step-by-step to follow.Binding is finala used scroll does not circulate again: no Market, no NPC, no other account.A duplicate forces a decisionthe repeated copy has no second use; it sits taking up space until it is sold.No datethis page carries no date and announces no calendar; what holds is the closed design.