ESVA WIKI
12.3 · Not in the game yet

Farm: trophies

The two kinds of trophy: the achievement one, born bound, and the drop one, which is tradable.

reviewed 8 August 2026

What it is

Trophies are pieces the farm puts on display, in two kinds: the achievement trophy, bound, and the trophy that comes from a drop, tradable. The system is not live: the design is closed, the implementation is not.

How I do it

There is no step-by-step: the system is not live. What follows is what the design already fixes.

  1. Achievement trophy: boundit comes from an achievement on record in your account. It is born bound and does not circulate: no Market, no NPC.
  2. Drop trophy: tradableit falls as a drop, like any drop item, and can be traded between players in the Market.
  3. Both stay on displaybound or tradable, the trophy stays on display on the farm and shows in the snapshot other people see.
In development

What is missing: which achievements give a trophy, where each drop trophy falls from, the screen and the condition for entry are not published — there is no step-by-step for a system that is not live; and this page carries no date.

What already holds: there are two kinds: the achievement trophy is bound; the trophy that comes from a drop is tradable. Both stay on display on the farm.

What I get — and what it costs

What I get
A trophy on display on the farmthe piece stays visible on your farm and enters the snapshot other people visit.only after the system goes live; there is no date.
What it costs
Not livenothing on this page is playable today: there is no screen to open and no step-by-step to follow.An achievement is not tradedthe achievement trophy is bound: whoever did not earn the achievement has no way to receive it.Tradable leaves your handthe drop trophy is tradable both ways: once sold, it leaves your farm.No datethis page carries no date and announces no calendar; what holds is the closed design.

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